Frequently Asked Questions

Given the short length of our six month rotations, there is a steep learning curve and a relatively small window to make a meaningful impact.  This requires professionals with a reasonable amount of experience (five to eight years). Exact years of experience are flexible depending on the relevance and quality of the work.


Project: Marvel Studio Technology VFX Pipeline Analytics
Business: Marvel


Project: RenderMan
Business: Pixar


Project: Disney Cruise Line – Triton Class Digital
Business: Disney Cruise Line


Project: Wakanda Framework
Business: Parks, Experiences and Consumer Products


Project: WDI R&D
Business: Imagineering


Project: Building a Cloud-Based (AWS) Media Networks Data Platform (Strategic Roadmap for Data Input)
Business: Disney ABC Television Group


Project: Playmation Analytics (Implementing the Analytics Platform)
Business: Enterprise Technology & Consumer Products


Project: Project Leapfrog (Implementing a New Royalties System)
Business: Music Group


Project: Disneyland WiFi HotSpot
Business: Parks & Resorts Technology


Project: Guest Experience (Defining & Creating the first shared Account Management Platform)
Business: Interactive Media


Project: ESPN+
Business: ESPN


Project: Movies Anywhere
Business: Studios


Project: Innovation in Production – Next Gen Retail Experience
Business: Parks, Experiences and Consumer Products


Project: Workforce Enablement: Collaboration Platform Strategy
Business: Enterprise Technology


Due to the nature of the rotation projects, participants are most successful if they have a combined expertise in both engineering and management, whether that be obtained through education or work experience.  All projects are technology-based, so all candidates will have to demonstrate technological savvy.

Disney’s various business segments work differently and have a history of their own. There is diversity in technology as well as work culture. The rotation program provides an opportunity to learn and experience the different business segments, gain a better understanding of how the company works as a whole, and develop into a multifaceted leader who can help influence the future of the company.

Participants can apply to any openings inside The Walt Disney Company based on the skills they developed during their rotations, as well as the contacts they created while working in various business segments. Additionally, in their final rotation, participants will meet with members of the Talent Acquisition/Recruiting team to discuss interests and potential opportunities.

Examples of roles accepted by TMR Alumni:

  • Director, Data Analytics
  • Manager, Enterprise Strategic Programs
  • Enterprise Data Governance Program Manager
  • Sr. Manager, Product & Technology Innovation
  • Sr. Product Manager
  • Manager, Strategic Initiatives
  • Manager, Product Development
  • Program Manager

Participants could potentially engage in various roles such as Technology Strategist, Product Manager, Project Manager, Business Analyst, etc. Participants are paired with projects based on their skills, interest, and background, as well as professional development objectives. For insight into past projects, please see “examples of past projects.”